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Working some more on terrain for my papercraft solo RPG skirmish game.

Today I made some new “standee” trees that take up 2”x2” instead of the “box” trees that are only 1”x1”. I think I like them better - they are more stable on the play area and they feel more like trees.

I’m experimenting with doing all line art or adding grayscale shading to some elements. Not 100% sure which way I want to go with that.

Also cool new cobweb markers!

Nice to see something new from Steve Long for the Hero System. He's written a few of these focused packages, a good way of adding detail and options without cluttering up the main books.

"Steve Long returns with a new Champions title: Super-Archery! One of the most popular types of “weaponmaster” characters in Champions is the super-archer, who uses his consummate skill with a bow and gimmicked super-arrows to fight crime. Super-Archery is full of resources to help you play these characters. The first part describes all sorts of abilities and skills that a super-archer might know, while the second part features over five dozen super-arrows to fill his quiver!"

herogames.com/index-news.html/