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#avoyd

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juulcat<p>You can make isometric <a href="https://mastodon.gamedev.place/tags/Voxel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Voxel</span></a> renders of any Minecraft map, voxel model or heightmap landscape you can import into Avoyd</p><p><a href="https://enkisoftware.itch.io/avoyd/devlog/921830/creating-isometric-voxel-renders-of-minecraft-maps-voxel-models-and-heightmaps" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">enkisoftware.itch.io/avoyd/dev</span><span class="invisible">log/921830/creating-isometric-voxel-renders-of-minecraft-maps-voxel-models-and-heightmaps</span></a></p><p><a href="https://mastodon.gamedev.place/tags/VoxelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VoxelArt</span></a> <a href="https://mastodon.gamedev.place/tags/3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3D</span></a> <a href="https://mastodon.gamedev.place/tags/Isometric" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Isometric</span></a> <a href="https://mastodon.gamedev.place/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.gamedev.place/tags/Render" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Render</span></a> <a href="https://mastodon.gamedev.place/tags/Minecraft" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Minecraft</span></a> <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a></p>
juulcat<p>Is anyone interested in licencing out their <a href="https://mastodon.gamedev.place/tags/music" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>music</span></a> for us to use in our videos? </p><p>We'd like to pay people. Slightly upbeat, sci-fi, preferably no vocals <br>Pls reply with a link to your portfolio</p><p>It's for tutorials showing our voxel editor <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a>, a 3D art &amp; rendering tool for voxel artists, map builders &amp; game developers. Ex. <a href="https://www.youtube.com/watch?v=u-hBbYfOAng" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=u-hBbYfOAn</span><span class="invisible">g</span></a> <a href="https://www.youtube.com/watch?v=n8oiVRhzwxE" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=n8oiVRhzwx</span><span class="invisible">E</span></a> soundtracks by nervous_testpilot</p><p>Thks for boosting &amp; for your recommendations</p><p><a href="https://mastodon.gamedev.place/tags/Soundtrack" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Soundtrack</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
Doug Binks<p>Just realised that in my software GPU wavefront pathtracing I could implement efficient virtual memory by storing any 'page miss' paths and then sort by page, load/unload pages and process the relevant paths.</p><p>Does anyone know if this has been done before?</p><p><a href="https://mastodon.gamedev.place/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.gamedev.place/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a> <a href="https://mastodon.gamedev.place/tags/RayTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayTracing</span></a></p>
juulcat<p>Path traced procedurally generated <a href="https://mastodon.gamedev.place/tags/voxel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>voxel</span></a> world with the atmosphere volumetric shadows we fixed in the beta.<br>Download <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a> Voxel Editor and Renderer: <a href="https://www.enkisoftware.com/products" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">enkisoftware.com/products</span><span class="invisible"></span></a> </p><p><a href="https://mastodon.gamedev.place/tags/voxelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>voxelArt</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/MastoArt3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastoArt3D</span></a> <a href="https://mastodon.gamedev.place/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mastodon.gamedev.place/tags/digitalArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>digitalArt</span></a> <a href="https://mastodon.gamedev.place/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.gamedev.place/tags/render" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>render</span></a> <a href="https://mastodon.gamedev.place/tags/gameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameDev</span></a> <a href="https://mastodon.gamedev.place/tags/indieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indieDev</span></a> <a href="https://mastodon.gamedev.place/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mastodon.gamedev.place/tags/VoxelEditor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VoxelEditor</span></a></p>
juulcat<p>You can now buy our Avoyd voxel editor and renderer tool directly from our independent store:<br><a href="https://www.enkisoftware.com/products" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">enkisoftware.com/products</span><span class="invisible"></span></a> </p><p>We use Paddle for payments. We've also reworked the page to clarify the differences between the FREE and PAID options. All feedback is welcome</p><p><a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a> <a href="https://mastodon.gamedev.place/tags/Voxel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Voxel</span></a> <a href="https://mastodon.gamedev.place/tags/VoxelEditor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VoxelEditor</span></a> <a href="https://mastodon.gamedev.place/tags/Renderer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Renderer</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/VoxelGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VoxelGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3D</span></a> <a href="https://mastodon.gamedev.place/tags/Software" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Software</span></a> <a href="https://mastodon.gamedev.place/tags/Tool" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Tool</span></a></p>
Doug Binks<p>Avoyd Voxel Editor &amp; Renderer of Mountains of Christmas Festival Minecraft map by LongFrogg</p><p>Java <a href="https://www.planetminecraft.com/project/mountains-of-christmas-festival-2000-x-2000-landscape/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">planetminecraft.com/project/mo</span><span class="invisible">untains-of-christmas-festival-2000-x-2000-landscape/</span></a><br>Bedrock <a href="https://www.planetminecraft.com/project/mountains-of-christmas-festival-2000-x-2000-landscape-bedrock/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">planetminecraft.com/project/mo</span><span class="invisible">untains-of-christmas-festival-2000-x-2000-landscape-bedrock/</span></a></p><p>Get Avoyd &gt; <a href="https://www.avoyd.com" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">avoyd.com</span><span class="invisible"></span></a> </p><p><a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a> <a href="https://mastodon.gamedev.place/tags/voxelart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>voxelart</span></a> <a href="https://mastodon.gamedev.place/tags/voxel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>voxel</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/digitalart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>digitalart</span></a> <a href="https://mastodon.gamedev.place/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mastodon.gamedev.place/tags/render" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>render</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/minecraft" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>minecraft</span></a></p>