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#roguelike

28 innlegg16 deltakere0 innlegg i dag

It's #sharingsaturday , so here's the new build of our #indie work-in-progress #roguelike : awkravchuk.itch.io/yur#download

We've made the basic combat system with random damage numbers based on PCG generator and some solid theoretical foundations 😁

Also we've implemented some UI improvements, namely the main menu.

Next week we'll be moving further towards full-blown game by implementing items and equipment mechanics.

Continued thread

Uploading the game to my dropbox account and make the link available for those who ask for it. I mean this is open source and that's the joy of it. But at least ask for it politely :D and I will hand the link. Idk, gotta dig a little more on how this dropbox stuff works. But. Sir Biskup himself released #Grog #roguelike on dropbox, so is not that bad of an idea. I guess. We will see.

I know I follow a lot of indie game makers here, but I have little idea of what engines any of of you use. Anybody here know about C++ compiling? @josemachete79 is working on building his own version of #Angband from a cloned repo, and is running into issues compiling.

Any help anyone can offer would be much appreciated- I've played a test build or two of the game and it's working great except for these final compiling issues. Hit him up!

(The image below is a screenshot of the starting character I randomly generated to use when testing one of the builds.)