Which contacts you run missions for matters in our strategy layer.
Helping contacts rise can pay off big, giving you an ally with resources and influence. That's more leverage you can apply to missions, and higher-tier services like weapon sales or chems.
Who said simplex noise can't be made tiling?
Align one axis of the simplex grid (just a triangle grid in 2D) with the x axis, stretch it slightly on the y axis (8 * ½ * sqrt(3) = 6.93, almost 7), and mod the grid indices appropriately so that corresponding points in different tiles end up with the same hash value.
Another good size is 13x13, which needs only 0.1% stretch (15 * ½ * sqrt(3) = 12.99). But in practice, the stretch is almost unnoticeable anyway.
The Liikennematto procgen overhaul is getting to the point where I'm tweaking new assets and fixing bugs. I want to improve (and add) animations and sounds before I ship, but the foundation is now complete!
A very cool music video of sorts I found showing No Man's Sky Atlas Rises (2017)
In case you missed the announcement in our newsletter, we're hosting a casual get together in Yerba Buena Gardens, San Francisco on Tuesday, March 18 12:30 - 2:30 PM.
It's for anyone interested in #roguelike and #procgen topics, whether or not you have a pass for #GDC2025 (which is conveniently happening the same week).
It'll be primarily hosted by Kawa (@kawa), who will be wearing this dashing artefact Hat of Zot, so look for them when you're there!
Video from Pathfinder (2017 version) that I just shot, showing the finding of a Habitable Base, way back when.
I shared the backstory in a blog post about the enigmatic Base Computers in the wild in No Man's Sky that I keep seeing people ask about. (Blog post w/ pics, video, etc.)
For those curious...
https://nmsspot.com/2025/03/11/about-those-base-computers-in-the-wild/
Amazing vibes on this desolate moon of a desert giant. #NoMansSky
Path traced procedurally generated #voxel world with the atmosphere volumetric shadows we fixed in the beta.
Download #Avoyd Voxel Editor and Renderer: https://www.enkisoftware.com/products
WIP decorative nature tiles/multi-tiles for #Liikennematto.
Part of the nearly-finished procgen rewrite into (driven) #wavefunctioncollapse.
Just wow -- this lush world from No Man's Sky: Worlds Part II update...
The No Man's Sky: Worlds Part II lengthy release page full of screenshots and details of all that has been added to the game in this update:
Here, in the game's 9th year, Hello Games has dropped possibly the largest No Man's Sky update ever released. (And, of course, it's free.)
And the game is now on sale.